Game Developer & .NET Full Stack Developer

Crafting immersive games and scalable web applications.

GET TO KNOW ME

About Me

Professional Bio

Hi I'm Pim. As a motivated and detail-oriented Software Developer, I bring a unique blend of professional experience and a passion for modern technology. With over two years of hands-on experience in full-stack development using C# and .NET, I am skilled in building and maintaining robust web applications.

As Game developer, I has further equipped with a strong foundation in C++, Unreal Engine 5, and Unity. This diverse background has honed my problem-solving abilities and allowed me to tackle complex challenges with creativity and efficiency. I am eager to contribute my skills and collaborative mindset to a dynamic team, helping to build innovative software solutions that make a real impact.

Download Resume

Education

Bachelor • Computer Engineering

2013 - 2017

Srinakharinwirot University (SWU) • Thailand

digital logic design, circuit analysis, programming (C/C++, Python), computer architecture, microcontrollers, embedded systems, networks, and operating systems.

Certificate IV • Business

2020 - 2021

Greenwich Management College • Melbourne, Australia

Business fundamentals, communication, and workplace practices.

Bachelor • Game Development (Game Programming)

2021 - 2024

Academy of Interactive Technology (AIT) • Melbourne, Australia

Focused on game programming languages like C# (Unity), C++ (Unreal), Unreal Engine, teamwork, and project delivery.

Professional Year • IT

2024 - 2025

Performance Education • Melbourne, Australia

Improve understanding of the culture and practices within the Australian workplace and gain work experience in an Australian company through an internship.

Experience

.NET Full Stack Programmer

KCE Electronics Public Company Limited (Thailand)2017-2019

Debugged and resolved errors in .NET and C# codebases , Maintained and enhanced web-based applications using JavaScript, HTML5, CSS3, AJAX, and jQuery , Designed user-friendly interfaces using Visual Studio .NET Framework. , Optimized existing software for better performance and efficiency , Provided technical support and troubleshooting for system-related issues.

Intern VR Game Developer

Liminal VR (Melbourne)2024

Developed interactive VR game applications using Unity VR, Implemented game mechanics, UI, and immersive experiences for VR platforms, Conducted testing and debugging for an enhanced user experience.

Gameplay Programmer (Contract)

QBytes Studio , Melbourne2024 – Present

Develop and optimize game mechanics using C#, Unreal Engine, and Visual Studio. , GASP System , Debug and refine code to improve stability and performance , Conduct playtesting and iterate based on player feedback.

MY WORK

Projects

Selected work across game development and full-stack web.

DIGITAL PRODUCTS

Products

Digital products, templates, and resources you can use right away.

GET IN TOUCH

Contact

Email me directly at kamonwan.srisawad@gmail.com
or send a message using the form below